fix #23 by adding validating on first startup and close #30 by adding
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version number Signed-off-by: galeon <dertiellis@gmail.com>
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@@ -1,6 +1,8 @@
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cmake_minimum_required(VERSION 3.20)
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project(BiLauncher VERSION 1.0.0 LANGUAGES CXX C)
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project(BiLauncher VERSION 1.0.1 LANGUAGES CXX C)
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set(LAUNCHER_VERSION_SUFFIX "-dev")
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set(LAUNCHER_VERSION "${PROJECT_VERSION}${LAUNCHER_VERSION_SUFFIX}")
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set(CMAKE_CXX_STANDARD_REQUIRED ON)
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set(QT_NO_PRIVATE_MODULE_WARNING ON)
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@@ -103,6 +105,8 @@ qt_add_qml_module(BiLauncher
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buildarchiveworker.cpp
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buildswitcher.h
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buildswitcher.cpp
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gamedirimport.h
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gamedirimport.cpp
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seasonalbuildservice.h
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seasonalbuildservice.cpp
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seasonalpackdownloader.h
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@@ -143,7 +147,7 @@ target_link_libraries(BiLauncher
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)
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target_compile_definitions(BiLauncher PRIVATE
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LAUNCHER_VERSION="${PROJECT_VERSION}"
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LAUNCHER_VERSION="${LAUNCHER_VERSION}"
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)
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if(Qt6WebEngineQuick_FOUND)
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