#include "localization.h" #include #include #include #include #ifdef LAUNCHER_HAS_WEBENGINE #include #endif int main(int argc, char *argv[]) { #ifdef LAUNCHER_HAS_WEBENGINE QtWebEngineQuick::initialize(); #endif QGuiApplication app(argc, argv); #ifndef Q_OS_MACOS QIcon appIcon; for (int size : {16, 24, 32, 48, 64, 128, 256, 512}) appIcon.addFile(QStringLiteral(":/icons/icon_%1x%1.png").arg(size)); for (int size : {16, 32, 128, 256, 512}) appIcon.addFile(QStringLiteral(":/icons/icon_%1x%1@2x.png").arg(size)); QGuiApplication::setWindowIcon(appIcon); #endif QGuiApplication::setDesktopFileName(QStringLiteral("bilauncher")); if (!Localization::instance().load()) return -1; QQuickStyle::setStyle("Basic"); QQmlApplicationEngine engine; QObject::connect( &engine, &QQmlApplicationEngine::objectCreationFailed, &app, []() { QCoreApplication::exit(-1); }, Qt::QueuedConnection); engine.loadFromModule("BiLauncher", "Main"); return app.exec(); }