Compare commits
12 Commits
| Author | SHA1 | Date | |
|---|---|---|---|
| 49cbded003 | |||
| 3b3d9e7af0 | |||
| 0d18e48783 | |||
| b5b964713e | |||
| 8ea52d0d70 | |||
| c5e16bc295 | |||
| a22dca1093 | |||
| a485621830 | |||
| 249476a7ff | |||
| 0832ebc0a7 | |||
| 3be6cca929 | |||
| 7903775959 |
@@ -1,41 +0,0 @@
|
||||
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||||
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|
||||
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|
||||
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|
||||
"$type": "Document",
|
||||
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|
||||
"Title": "minecraft-launcher.cpp",
|
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"DocumentMoniker": "G:\\Documents\\The Grand Archives\\Projects VS\\minecraft-launcher\\minecraft-launcher.cpp",
|
||||
"RelativeDocumentMoniker": "minecraft-launcher.cpp",
|
||||
"ToolTip": "G:\\Documents\\The Grand Archives\\Projects VS\\minecraft-launcher\\minecraft-launcher.cpp",
|
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"RelativeToolTip": "minecraft-launcher.cpp",
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||||
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|
||||
}
|
||||
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|
||||
}
|
||||
]
|
||||
}
|
||||
43
CMakeLists.txt
Normal file
@@ -0,0 +1,43 @@
|
||||
cmake_minimum_required(VERSION 3.19)
|
||||
project(minecraft-launcher LANGUAGES CXX)
|
||||
|
||||
find_package(Qt6 6.5 REQUIRED COMPONENTS Core Widgets)
|
||||
|
||||
qt_standard_project_setup()
|
||||
|
||||
qt_add_executable(minecraft-launcher
|
||||
WIN32 MACOSX_BUNDLE
|
||||
|
||||
|
||||
|
||||
|
||||
main.cpp
|
||||
mainwindow.h mainwindow.cpp
|
||||
settingsdialog.h settingsdialog.cpp
|
||||
settingsdialog.ui
|
||||
mainwindow.ui
|
||||
profiledialog.h profiledialog.cpp profiledialog.ui
|
||||
|
||||
|
||||
)
|
||||
|
||||
target_link_libraries(minecraft-launcher
|
||||
PRIVATE
|
||||
Qt::Core
|
||||
Qt::Widgets
|
||||
)
|
||||
|
||||
include(GNUInstallDirs)
|
||||
|
||||
install(TARGETS minecraft-launcher
|
||||
BUNDLE DESTINATION .
|
||||
RUNTIME DESTINATION ${CMAKE_INSTALL_BINDIR}
|
||||
LIBRARY DESTINATION ${CMAKE_INSTALL_LIBDIR}
|
||||
)
|
||||
|
||||
qt_generate_deploy_app_script(
|
||||
TARGET minecraft-launcher
|
||||
OUTPUT_SCRIPT deploy_script
|
||||
NO_UNSUPPORTED_PLATFORM_ERROR
|
||||
)
|
||||
install(SCRIPT ${deploy_script})
|
||||
@@ -1,3 +0,0 @@
|
||||
# minecraft-launcher
|
||||
|
||||
Первая итерация самописного лаунчера для запуска сборок Minecraft
|
||||
30
Resource.h
@@ -1,30 +0,0 @@
|
||||
//{{NO_DEPENDENCIES}}
|
||||
// Включаемый файл, созданный в Microsoft Visual C++.
|
||||
// Используется minecraft-launcher.rc
|
||||
|
||||
#define IDS_APP_TITLE 103
|
||||
|
||||
#define IDR_MAINFRAME 128
|
||||
#define IDD_MINECRAFTLAUNCHER_DIALOG 102
|
||||
#define IDD_ABOUTBOX 103
|
||||
#define IDM_ABOUT 104
|
||||
#define IDM_EXIT 105
|
||||
#define IDI_MINECRAFTLAUNCHER 107
|
||||
#define IDI_SMALL 108
|
||||
#define IDC_MINECRAFTLAUNCHER 109
|
||||
#define IDC_MYICON 2
|
||||
#ifndef IDC_STATIC
|
||||
#define IDC_STATIC -1
|
||||
#endif
|
||||
// Следующие стандартные значения для новых объектов
|
||||
//
|
||||
#ifdef APSTUDIO_INVOKED
|
||||
#ifndef APSTUDIO_READONLY_SYMBOLS
|
||||
|
||||
#define _APS_NO_MFC 130
|
||||
#define _APS_NEXT_RESOURCE_VALUE 129
|
||||
#define _APS_NEXT_COMMAND_VALUE 32771
|
||||
#define _APS_NEXT_CONTROL_VALUE 1000
|
||||
#define _APS_NEXT_SYMED_VALUE 110
|
||||
#endif
|
||||
#endif
|
||||
177
Ui-TEMP/MinecraftUI.qml
Normal file
@@ -0,0 +1,177 @@
|
||||
|
||||
|
||||
/*
|
||||
This is a UI file (.ui.qml) that is intended to be edited in Qt Design Studio only.
|
||||
It is supposed to be strictly declarative and only uses a subset of QML. If you edit
|
||||
this file manually, you might introduce QML code that is not supported by Qt Design Studio.
|
||||
Check out https://doc.qt.io/qtcreator/creator-quick-ui-forms.html for details on .ui.qml files.
|
||||
*/
|
||||
import QtQuick
|
||||
import QtQuick.Controls
|
||||
import UntitledProject1
|
||||
|
||||
Rectangle {
|
||||
id: rectangle
|
||||
width: Constants.width
|
||||
height: Constants.height
|
||||
color: "#2e2e2e"
|
||||
radius: 0
|
||||
border.color: "#1a1a1a"
|
||||
|
||||
Image {
|
||||
id: kishkaProfileIdle
|
||||
x: 40
|
||||
y: 239
|
||||
source: "Profile Box/Kishka Profile Idle.svg"
|
||||
fillMode: Image.PreserveAspectFit
|
||||
}
|
||||
|
||||
Image {
|
||||
id: kishkaVerIdle
|
||||
x: 165
|
||||
y: 239
|
||||
source: "Version box/Kishka Ver idle.svg"
|
||||
fillMode: Image.PreserveAspectFit
|
||||
}
|
||||
|
||||
Button {
|
||||
id: folderbutt
|
||||
x: 130
|
||||
y: 304
|
||||
width: 70
|
||||
height: 40
|
||||
visible: true
|
||||
text: qsTr("Button")
|
||||
topPadding: 0
|
||||
rightPadding: 0
|
||||
leftPadding: 0
|
||||
icon.width: 335
|
||||
icon.source: "Folder/Folder Idle.svg"
|
||||
icon.height: 170
|
||||
icon.color: "#0026282a"
|
||||
flat: true
|
||||
display: AbstractButton.IconOnly
|
||||
bottomPadding: 0
|
||||
}
|
||||
|
||||
Button {
|
||||
id: playbutt
|
||||
x: 40
|
||||
y: 57
|
||||
width: 335
|
||||
height: 170
|
||||
visible: true
|
||||
text: qsTr("Button")
|
||||
icon.cache: false
|
||||
rightPadding: 0
|
||||
bottomPadding: 0
|
||||
leftPadding: 0
|
||||
topPadding: 0
|
||||
flat: true
|
||||
icon.height: 170
|
||||
icon.width: 335
|
||||
display: AbstractButton.IconOnly
|
||||
icon.color: "#0026282a"
|
||||
icon.source: "Play Button/Play Idle.svg"
|
||||
}
|
||||
|
||||
Button {
|
||||
id: optionsbut
|
||||
x: 215
|
||||
y: 304
|
||||
width: 70
|
||||
height: 40
|
||||
visible: true
|
||||
text: qsTr("Button")
|
||||
topPadding: 0
|
||||
rightPadding: 0
|
||||
leftPadding: 0
|
||||
icon.width: 335
|
||||
icon.source: "Options/Options Idle.svg"
|
||||
icon.height: 170
|
||||
icon.color: "#0026282a"
|
||||
icon.cache: false
|
||||
flat: true
|
||||
display: AbstractButton.IconOnly
|
||||
bottomPadding: 0
|
||||
}
|
||||
|
||||
states: [
|
||||
State {
|
||||
name: "clicked"
|
||||
when: playbutt.pressed
|
||||
|
||||
PropertyChanges {
|
||||
target: playbutt
|
||||
x: 40
|
||||
y: 55
|
||||
rightPadding: 0
|
||||
bottomPadding: 0
|
||||
leftPadding: 0
|
||||
topPadding: 0
|
||||
icon.source: "Play Button/Play pressed.svg"
|
||||
}
|
||||
},
|
||||
|
||||
State {
|
||||
name: "Hover"
|
||||
when: playbutt.hovered
|
||||
|
||||
PropertyChanges {
|
||||
target: playbutt
|
||||
flat: true
|
||||
icon.source: "Play Button/Play Active.svg"
|
||||
}
|
||||
},
|
||||
State {
|
||||
name: "Folder Pressed"
|
||||
when: folderbutt.pressed
|
||||
|
||||
PropertyChanges {
|
||||
target: folderbutt
|
||||
icon.source: "Folder/Folder Pressed.svg"
|
||||
icon.height: 170
|
||||
icon.width: 335
|
||||
icon.color: "#0026282a"
|
||||
}
|
||||
},
|
||||
|
||||
State {
|
||||
name: "Folder Hover"
|
||||
when: folderbutt.hovered
|
||||
|
||||
PropertyChanges {
|
||||
target: rectangle
|
||||
color: "#2e2e2e"
|
||||
}
|
||||
|
||||
PropertyChanges {
|
||||
target: folderbutt
|
||||
x: 130
|
||||
y: 304
|
||||
icon.height: 170
|
||||
icon.width: 335
|
||||
icon.color: "#0026282a"
|
||||
icon.source: "Folder/Folder Active.svg"
|
||||
}
|
||||
},
|
||||
State {
|
||||
name: "Option Pressed"
|
||||
when: optionsbut.pressed
|
||||
|
||||
PropertyChanges {
|
||||
target: optionsbut
|
||||
icon.source: "Options/Options active.svg"
|
||||
}
|
||||
},
|
||||
State {
|
||||
name: "OptionHover"
|
||||
when: optionsbut.hovered
|
||||
|
||||
PropertyChanges {
|
||||
target: optionsbut
|
||||
icon.source: "Options/Options Pressed.svg"
|
||||
}
|
||||
}
|
||||
]
|
||||
}
|
||||
177
Ui-TEMP/MinecraftUI.ui.qml
Normal file
@@ -0,0 +1,177 @@
|
||||
|
||||
|
||||
/*
|
||||
This is a UI file (.ui.qml) that is intended to be edited in Qt Design Studio only.
|
||||
It is supposed to be strictly declarative and only uses a subset of QML. If you edit
|
||||
this file manually, you might introduce QML code that is not supported by Qt Design Studio.
|
||||
Check out https://doc.qt.io/qtcreator/creator-quick-ui-forms.html for details on .ui.qml files.
|
||||
*/
|
||||
import QtQuick
|
||||
import QtQuick.Controls
|
||||
import UntitledProject1
|
||||
|
||||
Rectangle {
|
||||
id: rectangle
|
||||
width: Constants.width
|
||||
height: Constants.height
|
||||
color: "#2e2e2e"
|
||||
radius: 0
|
||||
border.color: "#1a1a1a"
|
||||
|
||||
Image {
|
||||
id: kishkaProfileIdle
|
||||
x: 40
|
||||
y: 239
|
||||
source: "Profile Box/Kishka Profile Idle.svg"
|
||||
fillMode: Image.PreserveAspectFit
|
||||
}
|
||||
|
||||
Image {
|
||||
id: kishkaVerIdle
|
||||
x: 165
|
||||
y: 239
|
||||
source: "Version box/Kishka Ver idle.svg"
|
||||
fillMode: Image.PreserveAspectFit
|
||||
}
|
||||
|
||||
Button {
|
||||
id: folderbutt
|
||||
x: 130
|
||||
y: 304
|
||||
width: 70
|
||||
height: 40
|
||||
visible: true
|
||||
text: qsTr("Button")
|
||||
topPadding: 0
|
||||
rightPadding: 0
|
||||
leftPadding: 0
|
||||
icon.width: 335
|
||||
icon.source: "Folder/Folder Idle.svg"
|
||||
icon.height: 170
|
||||
icon.color: "#0026282a"
|
||||
flat: true
|
||||
display: AbstractButton.IconOnly
|
||||
bottomPadding: 0
|
||||
}
|
||||
|
||||
Button {
|
||||
id: playbutt
|
||||
x: 40
|
||||
y: 57
|
||||
width: 335
|
||||
height: 170
|
||||
visible: true
|
||||
text: qsTr("Button")
|
||||
icon.cache: false
|
||||
rightPadding: 0
|
||||
bottomPadding: 0
|
||||
leftPadding: 0
|
||||
topPadding: 0
|
||||
flat: true
|
||||
icon.height: 170
|
||||
icon.width: 335
|
||||
display: AbstractButton.IconOnly
|
||||
icon.color: "#0026282a"
|
||||
icon.source: "Play Button/Play Idle.svg"
|
||||
}
|
||||
|
||||
Button {
|
||||
id: optionsbut
|
||||
x: 215
|
||||
y: 304
|
||||
width: 70
|
||||
height: 40
|
||||
visible: true
|
||||
text: qsTr("Button")
|
||||
topPadding: 0
|
||||
rightPadding: 0
|
||||
leftPadding: 0
|
||||
icon.width: 335
|
||||
icon.source: "Options/Options Idle.svg"
|
||||
icon.height: 170
|
||||
icon.color: "#0026282a"
|
||||
icon.cache: false
|
||||
flat: true
|
||||
display: AbstractButton.IconOnly
|
||||
bottomPadding: 0
|
||||
}
|
||||
|
||||
states: [
|
||||
State {
|
||||
name: "clicked"
|
||||
when: playbutt.pressed
|
||||
|
||||
PropertyChanges {
|
||||
target: playbutt
|
||||
x: 40
|
||||
y: 55
|
||||
rightPadding: 0
|
||||
bottomPadding: 0
|
||||
leftPadding: 0
|
||||
topPadding: 0
|
||||
icon.source: "Play Button/Play pressed.svg"
|
||||
}
|
||||
},
|
||||
|
||||
State {
|
||||
name: "Hover"
|
||||
when: playbutt.hovered
|
||||
|
||||
PropertyChanges {
|
||||
target: playbutt
|
||||
flat: true
|
||||
icon.source: "Play Button/Play Active.svg"
|
||||
}
|
||||
},
|
||||
State {
|
||||
name: "Folder Pressed"
|
||||
when: folderbutt.pressed
|
||||
|
||||
PropertyChanges {
|
||||
target: folderbutt
|
||||
icon.source: "Folder/Folder Pressed.svg"
|
||||
icon.height: 170
|
||||
icon.width: 335
|
||||
icon.color: "#0026282a"
|
||||
}
|
||||
},
|
||||
|
||||
State {
|
||||
name: "Folder Hover"
|
||||
when: folderbutt.hovered
|
||||
|
||||
PropertyChanges {
|
||||
target: rectangle
|
||||
color: "#2e2e2e"
|
||||
}
|
||||
|
||||
PropertyChanges {
|
||||
target: folderbutt
|
||||
x: 130
|
||||
y: 304
|
||||
icon.height: 170
|
||||
icon.width: 335
|
||||
icon.color: "#0026282a"
|
||||
icon.source: "Folder/Folder Active.svg"
|
||||
}
|
||||
},
|
||||
State {
|
||||
name: "Option Pressed"
|
||||
when: optionsbut.pressed
|
||||
|
||||
PropertyChanges {
|
||||
target: optionsbut
|
||||
icon.source: "Options/Options active.svg"
|
||||
}
|
||||
},
|
||||
State {
|
||||
name: "OptionHover"
|
||||
when: optionsbut.hovered
|
||||
|
||||
PropertyChanges {
|
||||
target: optionsbut
|
||||
icon.source: "Options/Options Pressed.svg"
|
||||
}
|
||||
}
|
||||
]
|
||||
}
|
||||
22
assets/Folder/Folder Active.svg
Normal file
@@ -0,0 +1,22 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<svg id="Layer_2" data-name="Layer 2" xmlns="http://www.w3.org/2000/svg" viewBox="0 0 70 40">
|
||||
<defs>
|
||||
<style>
|
||||
.cls-1 {
|
||||
fill: #e6e6e6;
|
||||
}
|
||||
|
||||
.cls-1, .cls-2 {
|
||||
stroke-width: 0px;
|
||||
}
|
||||
|
||||
.cls-2 {
|
||||
fill: #637a10;
|
||||
}
|
||||
</style>
|
||||
</defs>
|
||||
<g id="Layer_1-2" data-name="Layer 1">
|
||||
<path class="cls-2" d="m67.66,40H2.34c-1.29,0-2.34-1.05-2.34-2.36V2.36C0,1.05,1.05,0,2.34,0h65.32c1.29,0,2.34,1.05,2.34,2.36v35.29c0,1.3-1.05,2.36-2.34,2.36Z"/>
|
||||
<path class="cls-1" d="m40.18,9.72c-2.6,0-4.9,1.28-6.32,3.25h-10.36c-.97,0-1.75.79-1.75,1.76v13.8c0,.97.78,1.76,1.75,1.76h23c.97,0,1.75-.79,1.75-1.76V11.48c0-.97-.78-1.76-1.75-1.76h-6.32Z"/>
|
||||
</g>
|
||||
</svg>
|
||||
|
After Width: | Height: | Size: 743 B |
22
assets/Folder/Folder Idle.svg
Normal file
@@ -0,0 +1,22 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<svg id="Layer_2" data-name="Layer 2" xmlns="http://www.w3.org/2000/svg" viewBox="0 0 70 40">
|
||||
<defs>
|
||||
<style>
|
||||
.cls-1 {
|
||||
fill: #e6e6e6;
|
||||
}
|
||||
|
||||
.cls-1, .cls-2 {
|
||||
stroke-width: 0px;
|
||||
}
|
||||
|
||||
.cls-2 {
|
||||
fill: #232323;
|
||||
}
|
||||
</style>
|
||||
</defs>
|
||||
<g id="Layer_1-2" data-name="Layer 1">
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22
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Normal file
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26
assets/options/Options Idle.svg
Normal file
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After Width: | Height: | Size: 978 B |
26
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Normal file
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26
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Normal file
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27
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Normal file
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Normal file
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27
assets/play button/Play pressed.svg
Normal file
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assets/profile box/Kishka Profile Active.svg
Normal file
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assets/profile box/Kishka Profile Idle.svg
Normal file
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Normal file
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14
assets/scroll/Scroll Lever.svg
Normal file
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14
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Normal file
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Normal file
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||||
fill: none;
|
||||
stroke: #e6e6e6;
|
||||
stroke-linecap: round;
|
||||
stroke-linejoin: round;
|
||||
stroke-width: 1.18px;
|
||||
}
|
||||
</style>
|
||||
</defs>
|
||||
<g id="Layer_1-2" data-name="Layer 1">
|
||||
<rect class="cls-1" width="210" height="45" rx="5.24" ry="5.24"/>
|
||||
<polyline class="cls-2" points="16.58 20.07 21.63 24.93 26.69 20.07"/>
|
||||
</g>
|
||||
</svg>
|
||||
|
After Width: | Height: | Size: 612 B |
23
assets/version box/Kishka Ver Active.svg
Normal file
@@ -0,0 +1,23 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<svg id="Layer_2" data-name="Layer 2" xmlns="http://www.w3.org/2000/svg" viewBox="0 0 210 45">
|
||||
<defs>
|
||||
<style>
|
||||
.cls-1 {
|
||||
fill: #637a10;
|
||||
stroke-width: 0px;
|
||||
}
|
||||
|
||||
.cls-2 {
|
||||
fill: none;
|
||||
stroke: #e6e6e6;
|
||||
stroke-linecap: round;
|
||||
stroke-linejoin: round;
|
||||
stroke-width: 1.18px;
|
||||
}
|
||||
</style>
|
||||
</defs>
|
||||
<g id="Layer_1-2" data-name="Layer 1">
|
||||
<rect class="cls-1" width="210" height="45" rx="5.24" ry="5.24"/>
|
||||
<polyline class="cls-2" points="16.58 24.93 21.63 20.07 26.69 24.93"/>
|
||||
</g>
|
||||
</svg>
|
||||
|
After Width: | Height: | Size: 612 B |
23
assets/version box/Kishka Ver idle.svg
Normal file
@@ -0,0 +1,23 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<svg id="Layer_2" data-name="Layer 2" xmlns="http://www.w3.org/2000/svg" viewBox="0 0 210 45">
|
||||
<defs>
|
||||
<style>
|
||||
.cls-1 {
|
||||
fill: #232323;
|
||||
stroke-width: 0px;
|
||||
}
|
||||
|
||||
.cls-2 {
|
||||
fill: none;
|
||||
stroke: #e6e6e6;
|
||||
stroke-linecap: round;
|
||||
stroke-linejoin: round;
|
||||
stroke-width: 1.18px;
|
||||
}
|
||||
</style>
|
||||
</defs>
|
||||
<g id="Layer_1-2" data-name="Layer 1">
|
||||
<rect class="cls-1" width="210" height="45" rx="5.24" ry="5.24"/>
|
||||
<polyline class="cls-2" points="16.58 24.93 21.63 20.07 26.69 24.93"/>
|
||||
</g>
|
||||
</svg>
|
||||
|
After Width: | Height: | Size: 612 B |
15
framework.h
@@ -1,15 +0,0 @@
|
||||
// header.h: включаемый файл для стандартных системных включаемых файлов
|
||||
// или включаемые файлы для конкретного проекта
|
||||
//
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "targetver.h"
|
||||
#define WIN32_LEAN_AND_MEAN // Исключите редко используемые компоненты из заголовков Windows
|
||||
// Файлы заголовков Windows
|
||||
#include <windows.h>
|
||||
// Файлы заголовков среды выполнения C
|
||||
#include <stdlib.h>
|
||||
#include <malloc.h>
|
||||
#include <memory.h>
|
||||
#include <tchar.h>
|
||||
10
main.cpp
Normal file
@@ -0,0 +1,10 @@
|
||||
#include "mainwindow.h"
|
||||
#include <QApplication>
|
||||
|
||||
int main(int argc, char *argv[])
|
||||
{
|
||||
QApplication a(argc, argv);
|
||||
MainWindow w;
|
||||
w.show();
|
||||
return a.exec();
|
||||
}
|
||||
467
mainwindow.cpp
Normal file
@@ -0,0 +1,467 @@
|
||||
#include "mainwindow.h"
|
||||
#include "ui_mainwindow.h" // Подключаем сгенерированный заголовочный файл
|
||||
#include "settingsdialog.h"
|
||||
#include "profiledialog.h" // Подключаем новый диалог
|
||||
|
||||
#include <QMessageBox>
|
||||
#include <QDesktopServices>
|
||||
#include <QUrl>
|
||||
#include <QDir>
|
||||
#include <QInputDialog> // Для диалога выбора
|
||||
#include <QFileInfo> // Для проверки файла
|
||||
#include <QJsonDocument> // Для работы с JSON
|
||||
#include <QJsonObject> // Для работы с JSON
|
||||
#include <QJsonArray> // Для работы с JSON
|
||||
#include <QJsonValue> // Для работы с JSON
|
||||
#include <QUuid> // Для генерации ID профиля
|
||||
#include <QStandardPaths> // Для поиска папки с данными
|
||||
|
||||
MainWindow::MainWindow(QWidget *parent)
|
||||
: QMainWindow(parent)
|
||||
, ui(new Ui::MainWindow) // Инициализируем указатель на UI
|
||||
{
|
||||
ui->setupUi(this); // Загружаем интерфейс из .ui файла
|
||||
|
||||
// Начальная настройка виджетов
|
||||
ui->progressBar->setRange(0, 0); // Неопределенный прогресс-бар
|
||||
ui->progressBar->setVisible(false);
|
||||
|
||||
// Инициализация логики
|
||||
settings = new QSettings("GaleonDev", "MinecraftLauncher", this);
|
||||
process = new QProcess(this);
|
||||
|
||||
// Подключаем сигналы от процесса (это делается вручную)
|
||||
connect(process, &QProcess::readyReadStandardOutput, this, &MainWindow::readProcessOutput);
|
||||
connect(process, &QProcess::readyReadStandardError, this, &MainWindow::readProcessOutput);
|
||||
connect(process, SIGNAL(finished(int, QProcess::ExitStatus)), this, SLOT(onProcessFinished(int, QProcess::ExitStatus)));
|
||||
connect(process, SIGNAL(errorOccurred(QProcess::ProcessError)), this, SLOT(onProcessError(QProcess::ProcessError)));
|
||||
// Загружаем профили при старте
|
||||
profilesPath = "/launcher_profiles.json";
|
||||
loadProfiles();
|
||||
}
|
||||
|
||||
MainWindow::~MainWindow()
|
||||
{
|
||||
delete ui; // Освобождаем память от объекта UI
|
||||
}
|
||||
|
||||
// Вспомогательная функция для проверки правил OS
|
||||
bool checkRules(const QJsonObject &item) {
|
||||
if (!item.contains("rules")) {
|
||||
return true; // Нет правил - разрешено для всех.
|
||||
}
|
||||
|
||||
// Если правила есть, по умолчанию запрещаем, пока не найдем разрешающее правило.
|
||||
bool isAllowed = false;
|
||||
|
||||
QString currentOs;
|
||||
#if defined(Q_OS_WIN)
|
||||
currentOs = "windows";
|
||||
#elif defined(Q_OS_MAC)
|
||||
currentOs = "osx";
|
||||
#elif defined(Q_OS_LINUX)
|
||||
currentOs = "linux";
|
||||
#endif
|
||||
|
||||
QJsonArray rules = item["rules"].toArray();
|
||||
|
||||
for (const QJsonValue &value : rules) {
|
||||
QJsonObject rule = value.toObject();
|
||||
QString action = rule["action"].toString();
|
||||
|
||||
bool conditionMet = false;
|
||||
if (rule.contains("os")) {
|
||||
QJsonObject osRule = rule["os"].toObject();
|
||||
if (osRule.contains("name") && osRule["name"].toString() == currentOs) {
|
||||
conditionMet = true;
|
||||
}
|
||||
} else {
|
||||
// Правило без указания ОС применяется ко всем системам.
|
||||
conditionMet = true;
|
||||
}
|
||||
|
||||
if (conditionMet) {
|
||||
if (action == "allow") {
|
||||
isAllowed = true;
|
||||
} else if (action == "disallow") {
|
||||
isAllowed = false;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return isAllowed;
|
||||
}
|
||||
|
||||
void MainWindow::loadProfiles()
|
||||
{
|
||||
QFile profilesFile(profilesPath);
|
||||
if (profilesFile.exists() && profilesFile.open(QIODevice::ReadOnly)) {
|
||||
QJsonDocument doc = QJsonDocument::fromJson(profilesFile.readAll());
|
||||
profilesData = doc.object();
|
||||
profilesFile.close();
|
||||
} else {
|
||||
// Создаем базовую структуру, если файла нет
|
||||
profilesData = QJsonObject({{"profiles", QJsonObject()}});
|
||||
}
|
||||
|
||||
QJsonObject profiles = profilesData["profiles"].toObject();
|
||||
ui->profileComboBox->clear();
|
||||
|
||||
if (profiles.isEmpty()) {
|
||||
// Если профилей нет, принудительно открываем диалог создания
|
||||
QMessageBox::information(this, "Настройка", "Не найдено ни одного профиля. Давайте создадим новый.");
|
||||
createNewProfile();
|
||||
return; // createNewProfile вызовет loadProfiles() повторно
|
||||
}
|
||||
|
||||
// Заполняем ComboBox
|
||||
for (const QString &key : profiles.keys()) {
|
||||
QJsonObject profile = profiles[key].toObject();
|
||||
ui->profileComboBox->addItem(profile["name"].toString(), key); // Имя и UUID
|
||||
}
|
||||
}
|
||||
|
||||
void MainWindow::saveProfiles()
|
||||
{
|
||||
QFile profilesFile(profilesPath);
|
||||
if (profilesFile.open(QIODevice::WriteOnly | QIODevice::Truncate)) {
|
||||
QJsonDocument doc(profilesData);
|
||||
profilesFile.write(doc.toJson(QJsonDocument::Indented));
|
||||
profilesFile.close();
|
||||
} else {
|
||||
QMessageBox::critical(this, "Ошибка", "Не удалось сохранить файл профилей: " + profilesFile.errorString());
|
||||
}
|
||||
}
|
||||
|
||||
void MainWindow::on_editProfileButton_clicked()
|
||||
{
|
||||
// 1. Проверяем, выбран ли профиль
|
||||
QString currentProfileId = ui->profileComboBox->currentData().toString();
|
||||
if (currentProfileId.isEmpty()) {
|
||||
QMessageBox::warning(this, "Нет профиля", "Пожалуйста, выберите профиль для редактирования.");
|
||||
return;
|
||||
}
|
||||
|
||||
// 2. Получаем данные текущего профиля
|
||||
QJsonObject profiles = profilesData["profiles"].toObject();
|
||||
QJsonObject currentProfile = profiles[currentProfileId].toObject();
|
||||
|
||||
// 3. Создаем диалог и заполняем его данными
|
||||
ProfileDialog dialog(this);
|
||||
dialog.setWindowTitle("Редактирование профиля");
|
||||
dialog.setProfileName(currentProfile["name"].toString());
|
||||
dialog.setJavaPath(currentProfile["javaDir"].toString());
|
||||
|
||||
// 4. Показываем диалог и обрабатываем результат
|
||||
if (dialog.exec() == QDialog::Accepted) {
|
||||
if (dialog.profileName().isEmpty() || dialog.javaPath().isEmpty()) {
|
||||
QMessageBox::warning(this, "Ошибка", "Имя профиля и путь к Java не могут быть пустыми.");
|
||||
return;
|
||||
}
|
||||
|
||||
// 5. Обновляем данные в нашем JSON объекте
|
||||
currentProfile["name"] = dialog.profileName();
|
||||
currentProfile["javaDir"] = dialog.javaPath();
|
||||
|
||||
// 6. Записываем обновленный профиль обратно
|
||||
profiles[currentProfileId] = currentProfile;
|
||||
profilesData["profiles"] = profiles;
|
||||
|
||||
// 7. Сохраняем и перезагружаем список
|
||||
saveProfiles();
|
||||
|
||||
// Сохраняем ID, чтобы восстановить выбор после перезагрузки
|
||||
QString previouslySelectedId = currentProfileId;
|
||||
loadProfiles();
|
||||
int indexToSelect = ui->profileComboBox->findData(previouslySelectedId);
|
||||
if (indexToSelect != -1) {
|
||||
ui->profileComboBox->setCurrentIndex(indexToSelect);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void MainWindow::createNewProfile()
|
||||
{
|
||||
ProfileDialog dialog(this);
|
||||
if (dialog.exec() == QDialog::Accepted) {
|
||||
if (dialog.profileName().isEmpty() || dialog.javaPath().isEmpty()) {
|
||||
QMessageBox::warning(this, "Ошибка", "Имя профиля и путь к Java не могут быть пустыми.");
|
||||
return;
|
||||
}
|
||||
|
||||
QString uuid = QUuid::createUuid().toString(QUuid::WithoutBraces);
|
||||
QJsonObject newProfile;
|
||||
newProfile["name"] = dialog.profileName();
|
||||
newProfile["javaDir"] = dialog.javaPath();
|
||||
newProfile["lastVersionId"] = "";
|
||||
newProfile["created"] = QDateTime::currentDateTime().toString(Qt::ISODate);
|
||||
newProfile["lastUsed"] = QDateTime::currentDateTime().toString(Qt::ISODate);
|
||||
newProfile["icon"] = "Bedrock";
|
||||
newProfile["type"] = "custom";
|
||||
|
||||
QJsonObject profiles = profilesData["profiles"].toObject();
|
||||
profiles[uuid] = newProfile;
|
||||
profilesData["profiles"] = profiles;
|
||||
|
||||
saveProfiles();
|
||||
loadProfiles(); // Перезагружаем список профилей
|
||||
}
|
||||
}
|
||||
|
||||
void MainWindow::on_addProfileButton_clicked()
|
||||
{
|
||||
createNewProfile();
|
||||
}
|
||||
|
||||
void MainWindow::on_profileComboBox_currentIndexChanged(int index)
|
||||
{
|
||||
// Пока ничего не делаем, но слот полезен для будущего
|
||||
Q_UNUSED(index);
|
||||
}
|
||||
|
||||
void MainWindow::on_launchButton_clicked()
|
||||
{
|
||||
QString currentProfileId = ui->profileComboBox->currentData().toString();
|
||||
if (currentProfileId.isEmpty()) {
|
||||
QMessageBox::critical(this, "Ошибка", "Не выбран профиль для запуска!");
|
||||
return;
|
||||
}
|
||||
QJsonObject profile = profilesData["profiles"].toObject()[currentProfileId].toObject();
|
||||
QString javaPath = profile["javaDir"].toString();
|
||||
if (!QFileInfo::exists(javaPath)) {
|
||||
QMessageBox::critical(this, "Ошибка", "Не найден исполняемый файл Java, указанный в профиле:\n" + javaPath);
|
||||
return;
|
||||
}
|
||||
// --- 1. Выбор версии (остается без изменений) ---
|
||||
QString minecraftPath = getMinecraftPath();
|
||||
if (minecraftPath.isEmpty()) {
|
||||
QMessageBox::warning(this, "Ошибка", "Не удалось найти директорию .minecraft.");
|
||||
return;
|
||||
}
|
||||
QString versionsPath = QDir::toNativeSeparators(minecraftPath + "/versions");
|
||||
QDir versionsDir(versionsPath);
|
||||
if (!versionsDir.exists()) {
|
||||
QMessageBox::warning(this, "Ошибка", "Папка 'versions' не найдена!");
|
||||
return;
|
||||
}
|
||||
QStringList versionList = versionsDir.entryList(QDir::Dirs | QDir::NoDotAndDotDot);
|
||||
if (versionList.isEmpty()) {
|
||||
QMessageBox::warning(this, "Ошибка", "Не найдено ни одной установленной версии Minecraft.");
|
||||
return;
|
||||
}
|
||||
bool ok;
|
||||
QString selectedVersion = QInputDialog::getItem(this, "Выбор версии",
|
||||
"Выберите версию Minecraft для запуска:",
|
||||
versionList, 0, false, &ok);
|
||||
if (!ok || selectedVersion.isEmpty()) {
|
||||
return; // Пользователь отменил выбор
|
||||
}
|
||||
|
||||
// --- 2. Чтение и парсинг JSON файла версии ---
|
||||
QString jsonPath = QDir::toNativeSeparators(versionsPath + "/" + selectedVersion + "/" + selectedVersion + ".json");
|
||||
QFile jsonFile(jsonPath);
|
||||
if (!jsonFile.open(QIODevice::ReadOnly)) {
|
||||
QMessageBox::critical(this, "Ошибка", "Не удалось открыть .json файл для версии " + selectedVersion);
|
||||
return;
|
||||
}
|
||||
QByteArray jsonData = jsonFile.readAll();
|
||||
jsonFile.close();
|
||||
QJsonDocument jsonDoc = QJsonDocument::fromJson(jsonData);
|
||||
if (jsonDoc.isNull()) {
|
||||
QMessageBox::critical(this, "Ошибка", "Некорректный .json файл для версии " + selectedVersion);
|
||||
return;
|
||||
}
|
||||
QJsonObject rootObj = jsonDoc.object();
|
||||
|
||||
// --- 3. Формирование Classpath ---
|
||||
QStringList classpathEntries;
|
||||
QString librariesPath = QDir::toNativeSeparators(minecraftPath + "/libraries");
|
||||
QJsonArray libraries = rootObj["libraries"].toArray();
|
||||
|
||||
for (const QJsonValue &value : libraries) {
|
||||
QJsonObject library = value.toObject();
|
||||
|
||||
if (!checkRules(library)) {
|
||||
continue; // Пропускаем библиотеку, если она не для этой ОС
|
||||
}
|
||||
|
||||
QJsonObject downloads = library["downloads"].toObject();
|
||||
if(downloads.isEmpty()){ // Для Fabric Loader и некоторых других
|
||||
QString name = library["name"].toString();
|
||||
QStringList parts = name.split(':');
|
||||
QString path = parts[0].replace('.', '/') + "/" + parts[1] + "/" + parts[2] + "/" + parts[1] + "-" + parts[2] + ".jar";
|
||||
classpathEntries << QDir::toNativeSeparators(librariesPath + "/" + path);
|
||||
|
||||
} else {
|
||||
QJsonObject artifact = downloads["artifact"].toObject();
|
||||
QString path = artifact["path"].toString();
|
||||
classpathEntries << QDir::toNativeSeparators(librariesPath + "/" + path);
|
||||
}
|
||||
}
|
||||
// Добавляем сам .jar файл игры в classpath
|
||||
classpathEntries << QDir::toNativeSeparators(versionsPath + "/" + selectedVersion + "/" + selectedVersion + ".jar");
|
||||
|
||||
// Определяем разделитель для classpath в зависимости от ОС
|
||||
QString pathSeparator;
|
||||
#if defined(Q_OS_WIN)
|
||||
pathSeparator = ";";
|
||||
#else
|
||||
pathSeparator = ":";
|
||||
#endif
|
||||
QString classpath = classpathEntries.join(pathSeparator);
|
||||
|
||||
// --- 4. Сборка аргументов ---
|
||||
QStringList jvmArgs;
|
||||
QStringList gameArgs;
|
||||
|
||||
// Аргументы для JVM
|
||||
QJsonObject argumentsObj = rootObj["arguments"].toObject();
|
||||
QJsonArray jvmArgsArray = argumentsObj["jvm"].toArray();
|
||||
for (const QJsonValue &value : jvmArgsArray) {
|
||||
if (value.isString()) {
|
||||
jvmArgs << value.toString();
|
||||
} else if (value.isObject()) {
|
||||
if (checkRules(value.toObject())) {
|
||||
QJsonArray values = value.toObject()["values"].toArray();
|
||||
for(const QJsonValue &v : values){
|
||||
jvmArgs << v.toString();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Аргументы для игры
|
||||
QJsonArray gameArgsArray = argumentsObj["game"].toArray();
|
||||
for (const QJsonValue &value : gameArgsArray) {
|
||||
if (value.isString()) {
|
||||
gameArgs << value.toString();
|
||||
} else if (value.isObject()) {
|
||||
if (checkRules(value.toObject())) {
|
||||
QJsonArray values = value.toObject()["values"].toArray();
|
||||
for(const QJsonValue &v : values){
|
||||
gameArgs << v.toString();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// --- 5. Подстановка значений в плейсхолдеры ---
|
||||
QString nativesPath = QDir::toNativeSeparators(versionsPath + "/" + selectedVersion + "/natives");
|
||||
QDir(nativesPath).mkpath("."); // Создаем папку для нативных библиотек, если ее нет
|
||||
|
||||
// Заменители для JVM аргументов
|
||||
for (QString &arg : jvmArgs) {
|
||||
arg.replace("${natives_directory}", nativesPath);
|
||||
arg.replace("${launcher_name}", "CustomLauncher");
|
||||
arg.replace("${launcher_version}", "1.0");
|
||||
arg.replace("${classpath}", classpath);
|
||||
}
|
||||
// Заменители для игровых аргументов (используем базовые значения)
|
||||
for (QString &arg : gameArgs) {
|
||||
arg.replace("${auth_player_name}", "Player");
|
||||
arg.replace("${version_name}", selectedVersion);
|
||||
arg.replace("${game_directory}", minecraftPath);
|
||||
arg.replace("${assets_root}", QDir::toNativeSeparators(minecraftPath + "/assets"));
|
||||
arg.replace("${assets_index_name}", rootObj["assetIndex"].toObject()["id"].toString());
|
||||
arg.replace("${auth_uuid}", "00000000-0000-0000-0000-000000000000");
|
||||
arg.replace("${auth_access_token}", "0");
|
||||
arg.replace("${clientid}", "N/A");
|
||||
arg.replace("${auth_xuid}", "N/A");
|
||||
arg.replace("${user_type}", "msa");
|
||||
arg.replace("${version_type}", rootObj["type"].toString());
|
||||
}
|
||||
|
||||
// --- 6. Финальная сборка и запуск ---
|
||||
QString mainClass = rootObj["mainClass"].toString();
|
||||
//QString javaPath = "java";
|
||||
|
||||
QStringList finalArguments;
|
||||
finalArguments << jvmArgs << mainClass << gameArgs;
|
||||
|
||||
ui->logOutput->appendPlainText("Запуск Minecraft версии: " + selectedVersion);
|
||||
ui->logOutput->appendPlainText("Главный класс: " + mainClass);
|
||||
// Для отладки можно вывести всю команду
|
||||
ui->logOutput->appendPlainText("Команда: " + javaPath + " " + finalArguments.join(" "));
|
||||
|
||||
process->start(javaPath, finalArguments);
|
||||
ui->progressBar->setVisible(true);
|
||||
}
|
||||
|
||||
void MainWindow::on_modsFolderButton_clicked()
|
||||
{
|
||||
QString minecraftPath = getMinecraftPath();
|
||||
if (minecraftPath.isEmpty()) {
|
||||
QMessageBox::warning(this, "Ошибка", "Не удалось найти директорию .minecraft.");
|
||||
return;
|
||||
}
|
||||
QString modsPath = minecraftPath + "/mods";
|
||||
QDesktopServices::openUrl(QUrl::fromLocalFile(modsPath));
|
||||
}
|
||||
|
||||
void MainWindow::on_settingsButton_clicked()
|
||||
{
|
||||
SettingsDialog dialog(this);
|
||||
dialog.exec();
|
||||
}
|
||||
|
||||
void MainWindow::on_updateModsButton_clicked()
|
||||
{
|
||||
QString gitRepoUrl = settings->value("gitRepoUrl").toString();
|
||||
if (gitRepoUrl.isEmpty()) {
|
||||
QMessageBox::information(this, "Настройки", "Пожалуйста, укажите URL Git-репозитория в настройках.");
|
||||
return;
|
||||
}
|
||||
|
||||
QString minecraftPath = getMinecraftPath();
|
||||
if (minecraftPath.isEmpty()) {
|
||||
QMessageBox::warning(this, "Ошибка", "Не удалось найти директорию .minecraft.");
|
||||
return;
|
||||
}
|
||||
QString modsPath = minecraftPath + "/mods";
|
||||
QDir modsDir(modsPath);
|
||||
|
||||
if (!modsDir.exists(".git")) {
|
||||
ui->logOutput->appendPlainText("Клонирование модов из " + gitRepoUrl);
|
||||
process->start("git", QStringList() << "clone" << gitRepoUrl << modsPath);
|
||||
} else {
|
||||
ui->logOutput->appendPlainText("Обновление модов...");
|
||||
process->setWorkingDirectory(modsPath);
|
||||
process->start("git", QStringList() << "pull");
|
||||
}
|
||||
ui->progressBar->setVisible(true);
|
||||
}
|
||||
|
||||
void MainWindow::onProcessFinished(int exitCode, QProcess::ExitStatus exitStatus)
|
||||
{
|
||||
ui->progressBar->setVisible(false);
|
||||
if (exitStatus == QProcess::CrashExit) {
|
||||
ui->logOutput->appendPlainText("Процесс завершился с ошибкой.");
|
||||
} else {
|
||||
ui->logOutput->appendPlainText("Процесс успешно завершен с кодом " + QString::number(exitCode));
|
||||
}
|
||||
}
|
||||
|
||||
void MainWindow::onProcessError(QProcess::ProcessError error)
|
||||
{
|
||||
ui->progressBar->setVisible(false);
|
||||
ui->logOutput->appendPlainText("Ошибка запуска процесса: " + process->errorString());
|
||||
}
|
||||
|
||||
void MainWindow::readProcessOutput()
|
||||
{
|
||||
ui->logOutput->appendPlainText(process->readAllStandardOutput());
|
||||
ui->logOutput->appendPlainText(process->readAllStandardError());
|
||||
}
|
||||
|
||||
QString MainWindow::getMinecraftPath()
|
||||
{
|
||||
QString path;
|
||||
#if defined(Q_OS_WIN)
|
||||
path = QDir::homePath() + "/AppData/Roaming/.minecraft";
|
||||
#elif defined(Q_OS_MAC)
|
||||
path = QDir::homePath() + "/Library/Application Support/minecraft";
|
||||
#else
|
||||
path = QDir::homePath() + "/.minecraft";
|
||||
#endif
|
||||
return path;
|
||||
}
|
||||
52
mainwindow.h
Normal file
@@ -0,0 +1,52 @@
|
||||
#ifndef MAINWINDOW_H
|
||||
#define MAINWINDOW_H
|
||||
|
||||
#include <QMainWindow>
|
||||
#include <QProcess>
|
||||
#include <QSettings>
|
||||
#include <QJsonObject> // Важно: добавить для хранения данных профилей
|
||||
|
||||
// Предварительное объявление класса, сгенерированного из mainwindow.ui
|
||||
QT_BEGIN_NAMESPACE
|
||||
namespace Ui { class MainWindow; }
|
||||
QT_END_NAMESPACE
|
||||
|
||||
class MainWindow : public QMainWindow
|
||||
{
|
||||
Q_OBJECT
|
||||
|
||||
public:
|
||||
MainWindow(QWidget *parent = nullptr);
|
||||
~MainWindow();
|
||||
|
||||
private slots:
|
||||
// Слоты для кнопок (автоматически подключаются по имени: on_<имя_объекта>_<сигнал>)
|
||||
void on_launchButton_clicked();
|
||||
void on_modsFolderButton_clicked();
|
||||
void on_updateModsButton_clicked();
|
||||
void on_settingsButton_clicked();
|
||||
void on_addProfileButton_clicked(); // Слот для кнопки "Новый..."
|
||||
void on_editProfileButton_clicked(); // <-- ДОБАВЬТЕ ЭТОТ СЛОТ
|
||||
void on_profileComboBox_currentIndexChanged(int index); // Слот для смены профиля
|
||||
|
||||
// Слоты для QProcess (подключаются вручную)
|
||||
void onProcessFinished(int exitCode, QProcess::ExitStatus exitStatus);
|
||||
void onProcessError(QProcess::ProcessError error);
|
||||
void readProcessOutput();
|
||||
|
||||
private:
|
||||
QString getMinecraftPath();
|
||||
|
||||
// Новые методы для работы с профилями
|
||||
void loadProfiles();
|
||||
void saveProfiles();
|
||||
void createNewProfile();
|
||||
QString profilesPath; // Путь к launcher_profiles.json
|
||||
QJsonObject profilesData; // JSON данные из файла
|
||||
|
||||
Ui::MainWindow *ui; // Указатель на объект интерфейса
|
||||
QProcess *process;
|
||||
QSettings *settings;
|
||||
};
|
||||
|
||||
#endif // MAINWINDOW_H
|
||||
96
mainwindow.ui
Normal file
@@ -0,0 +1,96 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<ui version="4.0">
|
||||
<class>MainWindow</class>
|
||||
<widget class="QMainWindow" name="MainWindow">
|
||||
<property name="geometry">
|
||||
<rect>
|
||||
<x>0</x>
|
||||
<y>0</y>
|
||||
<width>600</width>
|
||||
<height>400</height>
|
||||
</rect>
|
||||
</property>
|
||||
<property name="windowTitle">
|
||||
<string>Minecraft Лаунчер</string>
|
||||
</property>
|
||||
<widget class="QWidget" name="centralwidget">
|
||||
<layout class="QVBoxLayout" name="verticalLayout">
|
||||
<item>
|
||||
<layout class="QHBoxLayout" name="horizontalLayout">
|
||||
<item>
|
||||
<widget class="QLabel" name="label">
|
||||
<property name="text">
|
||||
<string>Профиль:</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QComboBox" name="profileComboBox"/>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QPushButton" name="addProfileButton">
|
||||
<property name="text">
|
||||
<string>Новый...</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QPushButton" name="editProfileButton">
|
||||
<property name="text">
|
||||
<string>Редактировать...</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QPushButton" name="launchButton">
|
||||
<property name="text">
|
||||
<string>Запустить Minecraft</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QPushButton" name="modsFolderButton">
|
||||
<property name="text">
|
||||
<string>Открыть папку с модами</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QPushButton" name="updateModsButton">
|
||||
<property name="text">
|
||||
<string>Обновить моды из Git</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QPushButton" name="settingsButton">
|
||||
<property name="text">
|
||||
<string>Настройки</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QProgressBar" name="progressBar">
|
||||
<property name="value">
|
||||
<number>0</number>
|
||||
</property>
|
||||
<property name="textVisible">
|
||||
<bool>false</bool>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QPlainTextEdit" name="logOutput">
|
||||
<property name="readOnly">
|
||||
<bool>true</bool>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
</widget>
|
||||
<resources/>
|
||||
<connections/>
|
||||
</ui>
|
||||
@@ -1,180 +0,0 @@
|
||||
// minecraft-launcher.cpp : Определяет точку входа для приложения.
|
||||
//
|
||||
|
||||
#include "framework.h"
|
||||
#include "minecraft-launcher.h"
|
||||
|
||||
#define MAX_LOADSTRING 100
|
||||
|
||||
// Глобальные переменные:
|
||||
HINSTANCE hInst; // текущий экземпляр
|
||||
WCHAR szTitle[MAX_LOADSTRING]; // Текст строки заголовка
|
||||
WCHAR szWindowClass[MAX_LOADSTRING]; // имя класса главного окна
|
||||
|
||||
// Отправить объявления функций, включенных в этот модуль кода:
|
||||
ATOM MyRegisterClass(HINSTANCE hInstance);
|
||||
BOOL InitInstance(HINSTANCE, int);
|
||||
LRESULT CALLBACK WndProc(HWND, UINT, WPARAM, LPARAM);
|
||||
INT_PTR CALLBACK About(HWND, UINT, WPARAM, LPARAM);
|
||||
|
||||
int APIENTRY wWinMain(_In_ HINSTANCE hInstance,
|
||||
_In_opt_ HINSTANCE hPrevInstance,
|
||||
_In_ LPWSTR lpCmdLine,
|
||||
_In_ int nCmdShow)
|
||||
{
|
||||
UNREFERENCED_PARAMETER(hPrevInstance);
|
||||
UNREFERENCED_PARAMETER(lpCmdLine);
|
||||
|
||||
// TODO: Разместите код здесь.
|
||||
|
||||
// Инициализация глобальных строк
|
||||
LoadStringW(hInstance, IDS_APP_TITLE, szTitle, MAX_LOADSTRING);
|
||||
LoadStringW(hInstance, IDC_MINECRAFTLAUNCHER, szWindowClass, MAX_LOADSTRING);
|
||||
MyRegisterClass(hInstance);
|
||||
|
||||
// Выполнить инициализацию приложения:
|
||||
if (!InitInstance (hInstance, nCmdShow))
|
||||
{
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
HACCEL hAccelTable = LoadAccelerators(hInstance, MAKEINTRESOURCE(IDC_MINECRAFTLAUNCHER));
|
||||
|
||||
MSG msg;
|
||||
|
||||
// Цикл основного сообщения:
|
||||
while (GetMessage(&msg, nullptr, 0, 0))
|
||||
{
|
||||
if (!TranslateAccelerator(msg.hwnd, hAccelTable, &msg))
|
||||
{
|
||||
TranslateMessage(&msg);
|
||||
DispatchMessage(&msg);
|
||||
}
|
||||
}
|
||||
|
||||
return (int) msg.wParam;
|
||||
}
|
||||
|
||||
|
||||
|
||||
//
|
||||
// ФУНКЦИЯ: MyRegisterClass()
|
||||
//
|
||||
// ЦЕЛЬ: Регистрирует класс окна.
|
||||
//
|
||||
ATOM MyRegisterClass(HINSTANCE hInstance)
|
||||
{
|
||||
WNDCLASSEXW wcex;
|
||||
|
||||
wcex.cbSize = sizeof(WNDCLASSEX);
|
||||
|
||||
wcex.style = CS_HREDRAW | CS_VREDRAW;
|
||||
wcex.lpfnWndProc = WndProc;
|
||||
wcex.cbClsExtra = 0;
|
||||
wcex.cbWndExtra = 0;
|
||||
wcex.hInstance = hInstance;
|
||||
wcex.hIcon = LoadIcon(hInstance, MAKEINTRESOURCE(IDI_MINECRAFTLAUNCHER));
|
||||
wcex.hCursor = LoadCursor(nullptr, IDC_ARROW);
|
||||
wcex.hbrBackground = (HBRUSH)(COLOR_WINDOW+1);
|
||||
wcex.lpszMenuName = MAKEINTRESOURCEW(IDC_MINECRAFTLAUNCHER);
|
||||
wcex.lpszClassName = szWindowClass;
|
||||
wcex.hIconSm = LoadIcon(wcex.hInstance, MAKEINTRESOURCE(IDI_SMALL));
|
||||
|
||||
return RegisterClassExW(&wcex);
|
||||
}
|
||||
|
||||
//
|
||||
// ФУНКЦИЯ: InitInstance(HINSTANCE, int)
|
||||
//
|
||||
// ЦЕЛЬ: Сохраняет маркер экземпляра и создает главное окно
|
||||
//
|
||||
// КОММЕНТАРИИ:
|
||||
//
|
||||
// В этой функции маркер экземпляра сохраняется в глобальной переменной, а также
|
||||
// создается и выводится главное окно программы.
|
||||
//
|
||||
BOOL InitInstance(HINSTANCE hInstance, int nCmdShow)
|
||||
{
|
||||
hInst = hInstance; // Сохранить маркер экземпляра в глобальной переменной
|
||||
|
||||
HWND hWnd = CreateWindowW(szWindowClass, szTitle, WS_OVERLAPPEDWINDOW,
|
||||
CW_USEDEFAULT, 0, CW_USEDEFAULT, 0, nullptr, nullptr, hInstance, nullptr);
|
||||
|
||||
if (!hWnd)
|
||||
{
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
ShowWindow(hWnd, nCmdShow);
|
||||
UpdateWindow(hWnd);
|
||||
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
//
|
||||
// ФУНКЦИЯ: WndProc(HWND, UINT, WPARAM, LPARAM)
|
||||
//
|
||||
// ЦЕЛЬ: Обрабатывает сообщения в главном окне.
|
||||
//
|
||||
// WM_COMMAND - обработать меню приложения
|
||||
// WM_PAINT - Отрисовка главного окна
|
||||
// WM_DESTROY - отправить сообщение о выходе и вернуться
|
||||
//
|
||||
//
|
||||
LRESULT CALLBACK WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam)
|
||||
{
|
||||
switch (message)
|
||||
{
|
||||
case WM_COMMAND:
|
||||
{
|
||||
int wmId = LOWORD(wParam);
|
||||
// Разобрать выбор в меню:
|
||||
switch (wmId)
|
||||
{
|
||||
case IDM_ABOUT:
|
||||
DialogBox(hInst, MAKEINTRESOURCE(IDD_ABOUTBOX), hWnd, About);
|
||||
break;
|
||||
case IDM_EXIT:
|
||||
DestroyWindow(hWnd);
|
||||
break;
|
||||
default:
|
||||
return DefWindowProc(hWnd, message, wParam, lParam);
|
||||
}
|
||||
}
|
||||
break;
|
||||
case WM_PAINT:
|
||||
{
|
||||
PAINTSTRUCT ps;
|
||||
HDC hdc = BeginPaint(hWnd, &ps);
|
||||
// TODO: Добавьте сюда любой код прорисовки, использующий HDC...
|
||||
EndPaint(hWnd, &ps);
|
||||
}
|
||||
break;
|
||||
case WM_DESTROY:
|
||||
PostQuitMessage(0);
|
||||
break;
|
||||
default:
|
||||
return DefWindowProc(hWnd, message, wParam, lParam);
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
// Обработчик сообщений для окна "О программе".
|
||||
INT_PTR CALLBACK About(HWND hDlg, UINT message, WPARAM wParam, LPARAM lParam)
|
||||
{
|
||||
UNREFERENCED_PARAMETER(lParam);
|
||||
switch (message)
|
||||
{
|
||||
case WM_INITDIALOG:
|
||||
return (INT_PTR)TRUE;
|
||||
|
||||
case WM_COMMAND:
|
||||
if (LOWORD(wParam) == IDOK || LOWORD(wParam) == IDCANCEL)
|
||||
{
|
||||
EndDialog(hDlg, LOWORD(wParam));
|
||||
return (INT_PTR)TRUE;
|
||||
}
|
||||
break;
|
||||
}
|
||||
return (INT_PTR)FALSE;
|
||||
}
|
||||
@@ -1,3 +0,0 @@
|
||||
#pragma once
|
||||
|
||||
#include "resource.h"
|
||||
|
Before Width: | Height: | Size: 45 KiB |
@@ -1,31 +0,0 @@
|
||||
|
||||
Microsoft Visual Studio Solution File, Format Version 12.00
|
||||
# Visual Studio Version 17
|
||||
VisualStudioVersion = 17.14.36414.22 d17.14
|
||||
MinimumVisualStudioVersion = 10.0.40219.1
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "minecraft-launcher", "minecraft-launcher.vcxproj", "{0E29BAEF-96E1-4395-89C1-81BB639C431F}"
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
Debug|x64 = Debug|x64
|
||||
Debug|x86 = Debug|x86
|
||||
Release|x64 = Release|x64
|
||||
Release|x86 = Release|x86
|
||||
EndGlobalSection
|
||||
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||
{0E29BAEF-96E1-4395-89C1-81BB639C431F}.Debug|x64.ActiveCfg = Debug|x64
|
||||
{0E29BAEF-96E1-4395-89C1-81BB639C431F}.Debug|x64.Build.0 = Debug|x64
|
||||
{0E29BAEF-96E1-4395-89C1-81BB639C431F}.Debug|x86.ActiveCfg = Debug|Win32
|
||||
{0E29BAEF-96E1-4395-89C1-81BB639C431F}.Debug|x86.Build.0 = Debug|Win32
|
||||
{0E29BAEF-96E1-4395-89C1-81BB639C431F}.Release|x64.ActiveCfg = Release|x64
|
||||
{0E29BAEF-96E1-4395-89C1-81BB639C431F}.Release|x64.Build.0 = Release|x64
|
||||
{0E29BAEF-96E1-4395-89C1-81BB639C431F}.Release|x86.ActiveCfg = Release|Win32
|
||||
{0E29BAEF-96E1-4395-89C1-81BB639C431F}.Release|x86.Build.0 = Release|Win32
|
||||
EndGlobalSection
|
||||
GlobalSection(SolutionProperties) = preSolution
|
||||
HideSolutionNode = FALSE
|
||||
EndGlobalSection
|
||||
GlobalSection(ExtensibilityGlobals) = postSolution
|
||||
SolutionGuid = {469A934A-1B3E-4697-8277-75EB382B41E8}
|
||||
EndGlobalSection
|
||||
EndGlobal
|
||||
@@ -1,144 +0,0 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup Label="ProjectConfigurations">
|
||||
<ProjectConfiguration Include="Debug|Win32">
|
||||
<Configuration>Debug</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release|Win32">
|
||||
<Configuration>Release</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Debug|x64">
|
||||
<Configuration>Debug</Configuration>
|
||||
<Platform>x64</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release|x64">
|
||||
<Configuration>Release</Configuration>
|
||||
<Platform>x64</Platform>
|
||||
</ProjectConfiguration>
|
||||
</ItemGroup>
|
||||
<PropertyGroup Label="Globals">
|
||||
<VCProjectVersion>17.0</VCProjectVersion>
|
||||
<Keyword>Win32Proj</Keyword>
|
||||
<ProjectGuid>{0e29baef-96e1-4395-89c1-81bb639c431f}</ProjectGuid>
|
||||
<RootNamespace>minecraftlauncher</RootNamespace>
|
||||
<WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
|
||||
<ConfigurationType>Application</ConfigurationType>
|
||||
<UseDebugLibraries>true</UseDebugLibraries>
|
||||
<PlatformToolset>v143</PlatformToolset>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
|
||||
<ConfigurationType>Application</ConfigurationType>
|
||||
<UseDebugLibraries>false</UseDebugLibraries>
|
||||
<PlatformToolset>v143</PlatformToolset>
|
||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
|
||||
<ConfigurationType>Application</ConfigurationType>
|
||||
<UseDebugLibraries>true</UseDebugLibraries>
|
||||
<PlatformToolset>v143</PlatformToolset>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
|
||||
<ConfigurationType>Application</ConfigurationType>
|
||||
<UseDebugLibraries>false</UseDebugLibraries>
|
||||
<PlatformToolset>v143</PlatformToolset>
|
||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
||||
<ImportGroup Label="ExtensionSettings">
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="Shared">
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<PropertyGroup Label="UserMacros" />
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<ClCompile>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<SDLCheck>true</SDLCheck>
|
||||
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<ConformanceMode>true</ConformanceMode>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Windows</SubSystem>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<ClCompile>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||
<IntrinsicFunctions>true</IntrinsicFunctions>
|
||||
<SDLCheck>true</SDLCheck>
|
||||
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<ConformanceMode>true</ConformanceMode>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Windows</SubSystem>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
||||
<ClCompile>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<SDLCheck>true</SDLCheck>
|
||||
<PreprocessorDefinitions>_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<ConformanceMode>true</ConformanceMode>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Windows</SubSystem>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
||||
<ClCompile>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||
<IntrinsicFunctions>true</IntrinsicFunctions>
|
||||
<SDLCheck>true</SDLCheck>
|
||||
<PreprocessorDefinitions>NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<ConformanceMode>true</ConformanceMode>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Windows</SubSystem>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemGroup>
|
||||
<ClInclude Include="framework.h" />
|
||||
<ClInclude Include="minecraft-launcher.h" />
|
||||
<ClInclude Include="Resource.h" />
|
||||
<ClInclude Include="targetver.h" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="minecraft-launcher.cpp" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ResourceCompile Include="minecraft-launcher.rc" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Image Include="minecraft-launcher.ico" />
|
||||
<Image Include="small.ico" />
|
||||
</ItemGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||
<ImportGroup Label="ExtensionTargets">
|
||||
</ImportGroup>
|
||||
</Project>
|
||||
@@ -1,49 +0,0 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup>
|
||||
<Filter Include="Исходные файлы">
|
||||
<UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
|
||||
<Extensions>cpp;c;cc;cxx;c++;cppm;ixx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
|
||||
</Filter>
|
||||
<Filter Include="Файлы заголовков">
|
||||
<UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
|
||||
<Extensions>h;hh;hpp;hxx;h++;hm;inl;inc;ipp;xsd</Extensions>
|
||||
</Filter>
|
||||
<Filter Include="Файлы ресурсов">
|
||||
<UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier>
|
||||
<Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav;mfcribbon-ms</Extensions>
|
||||
</Filter>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClInclude Include="framework.h">
|
||||
<Filter>Файлы заголовков</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="targetver.h">
|
||||
<Filter>Файлы заголовков</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Resource.h">
|
||||
<Filter>Файлы заголовков</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="minecraft-launcher.h">
|
||||
<Filter>Файлы заголовков</Filter>
|
||||
</ClInclude>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="minecraft-launcher.cpp">
|
||||
<Filter>Исходные файлы</Filter>
|
||||
</ClCompile>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ResourceCompile Include="minecraft-launcher.rc">
|
||||
<Filter>Файлы ресурсов</Filter>
|
||||
</ResourceCompile>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Image Include="small.ico">
|
||||
<Filter>Файлы ресурсов</Filter>
|
||||
</Image>
|
||||
<Image Include="minecraft-launcher.ico">
|
||||
<Filter>Файлы ресурсов</Filter>
|
||||
</Image>
|
||||
</ItemGroup>
|
||||
</Project>
|
||||
@@ -1,4 +0,0 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="Current" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<PropertyGroup />
|
||||
</Project>
|
||||
48
profiledialog.cpp
Normal file
@@ -0,0 +1,48 @@
|
||||
#include "profiledialog.h"
|
||||
#include "ui_profiledialog.h"
|
||||
#include <QFileDialog>
|
||||
|
||||
ProfileDialog::ProfileDialog(QWidget *parent) :
|
||||
QDialog(parent),
|
||||
ui(new Ui::ProfileDialog)
|
||||
{
|
||||
ui->setupUi(this);
|
||||
}
|
||||
|
||||
ProfileDialog::~ProfileDialog()
|
||||
{
|
||||
delete ui;
|
||||
}
|
||||
|
||||
QString ProfileDialog::profileName() const
|
||||
{
|
||||
return ui->profileNameEdit->text();
|
||||
}
|
||||
|
||||
QString ProfileDialog::javaPath() const
|
||||
{
|
||||
return ui->javaPathEdit->text();
|
||||
}
|
||||
// === РЕАЛИЗАЦИЯ НОВЫХ ФУНКЦИЙ ===
|
||||
void ProfileDialog::setProfileName(const QString &name)
|
||||
{
|
||||
ui->profileNameEdit->setText(name);
|
||||
}
|
||||
|
||||
void ProfileDialog::setJavaPath(const QString &path)
|
||||
{
|
||||
ui->javaPathEdit->setText(path);
|
||||
}
|
||||
// ===============================
|
||||
|
||||
void ProfileDialog::on_browseButton_clicked()
|
||||
{
|
||||
QString filter = "Исполняемый файл (java.exe)";
|
||||
#if !defined(Q_OS_WIN)
|
||||
filter = "Все файлы (*)";
|
||||
#endif
|
||||
QString path = QFileDialog::getOpenFileName(this, "Выберите java.exe", QDir::homePath(), filter);
|
||||
if (!path.isEmpty()) {
|
||||
ui->javaPathEdit->setText(QDir::toNativeSeparators(path));
|
||||
}
|
||||
}
|
||||
32
profiledialog.h
Normal file
@@ -0,0 +1,32 @@
|
||||
#ifndef PROFILEDIALOG_H
|
||||
#define PROFILEDIALOG_H
|
||||
|
||||
#include <QDialog>
|
||||
|
||||
namespace Ui {
|
||||
class ProfileDialog;
|
||||
}
|
||||
|
||||
class ProfileDialog : public QDialog
|
||||
{
|
||||
Q_OBJECT
|
||||
|
||||
public:
|
||||
explicit ProfileDialog(QWidget *parent = nullptr);
|
||||
~ProfileDialog();
|
||||
|
||||
QString profileName() const;
|
||||
QString javaPath() const;
|
||||
// === НОВЫЕ ФУНКЦИИ ===
|
||||
void setProfileName(const QString &name);
|
||||
void setJavaPath(const QString &path);
|
||||
|
||||
|
||||
private slots:
|
||||
void on_browseButton_clicked();
|
||||
|
||||
private:
|
||||
Ui::ProfileDialog *ui;
|
||||
};
|
||||
|
||||
#endif // PROFILEDIALOG_H
|
||||
99
profiledialog.ui
Normal file
@@ -0,0 +1,99 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<ui version="4.0">
|
||||
<class>ProfileDialog</class>
|
||||
<widget class="QDialog" name="ProfileDialog">
|
||||
<property name="geometry">
|
||||
<rect>
|
||||
<x>0</x>
|
||||
<y>0</y>
|
||||
<width>450</width>
|
||||
<height>150</height>
|
||||
</rect>
|
||||
</property>
|
||||
<property name="windowTitle">
|
||||
<string>Настройка профиля</string>
|
||||
</property>
|
||||
<layout class="QVBoxLayout" name="verticalLayout">
|
||||
<item>
|
||||
<layout class="QFormLayout" name="formLayout">
|
||||
<item row="0" column="0">
|
||||
<widget class="QLabel" name="label">
|
||||
<property name="text">
|
||||
<string>Имя профиля:</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="0" column="1">
|
||||
<widget class="QLineEdit" name="profileNameEdit"/>
|
||||
</item>
|
||||
<item row="1" column="0">
|
||||
<widget class="QLabel" name="label_2">
|
||||
<property name="text">
|
||||
<string>Путь к Java:</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="1" column="1">
|
||||
<layout class="QHBoxLayout" name="horizontalLayout">
|
||||
<item>
|
||||
<widget class="QLineEdit" name="javaPathEdit"/>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QToolButton" name="browseButton">
|
||||
<property name="text">
|
||||
<string>...</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</item>
|
||||
</layout>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QDialogButtonBox" name="buttonBox">
|
||||
<property name="orientation">
|
||||
<enum>Qt::Horizontal</enum>
|
||||
</property>
|
||||
<property name="standardButtons">
|
||||
<set>QDialogButtonBox::Cancel|QDialogButtonBox::Ok</set>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
<resources/>
|
||||
<connections>
|
||||
<connection>
|
||||
<sender>buttonBox</sender>
|
||||
<signal>accepted()</signal>
|
||||
<receiver>ProfileDialog</receiver>
|
||||
<slot>accept()</slot>
|
||||
<hints>
|
||||
<hint type="sourcelabel">
|
||||
<x>248</x>
|
||||
<y>254</y>
|
||||
</hint>
|
||||
<hint type="destinationlabel">
|
||||
<x>157</x>
|
||||
<y>274</y>
|
||||
</hint>
|
||||
</hints>
|
||||
</connection>
|
||||
<connection>
|
||||
<sender>buttonBox</sender>
|
||||
<signal>rejected()</signal>
|
||||
<receiver>ProfileDialog</receiver>
|
||||
<slot>reject()</slot>
|
||||
<hints>
|
||||
<hint type="sourcelabel">
|
||||
<x>316</x>
|
||||
<y>260</y>
|
||||
</hint>
|
||||
<hint type="destinationlabel">
|
||||
<x>286</x>
|
||||
<y>274</y>
|
||||
</hint>
|
||||
</hints>
|
||||
</connection>
|
||||
</connections>
|
||||
</ui>
|
||||
27
settingsdialog.cpp
Normal file
@@ -0,0 +1,27 @@
|
||||
#include "settingsdialog.h"
|
||||
#include "ui_settingsdialog.h"
|
||||
|
||||
SettingsDialog::SettingsDialog(QWidget *parent) :
|
||||
QDialog(parent),
|
||||
ui(new Ui::SettingsDialog)
|
||||
{
|
||||
ui->setupUi(this);
|
||||
|
||||
settings = new QSettings("MyCompany", "MinecraftLauncher", this);
|
||||
ui->gitRepoEdit->setText(settings->value("gitRepoUrl").toString());
|
||||
|
||||
// Сигналы от кнопок (OK, Cancel) автоматически подключены к слотам accept() и reject()
|
||||
// благодаря QDialogButtonBox и .ui файлу
|
||||
}
|
||||
|
||||
SettingsDialog::~SettingsDialog()
|
||||
{
|
||||
delete ui;
|
||||
}
|
||||
|
||||
// Эта функция будет вызвана при нажатии кнопки "OK"
|
||||
void SettingsDialog::accept()
|
||||
{
|
||||
settings->setValue("gitRepoUrl", ui->gitRepoEdit->text());
|
||||
QDialog::accept(); // Вызываем базовую реализацию, которая закрывает диалог
|
||||
}
|
||||
27
settingsdialog.h
Normal file
@@ -0,0 +1,27 @@
|
||||
#ifndef SETTINGSDIALOG_H
|
||||
#define SETTINGSDIALOG_H
|
||||
|
||||
#include <QDialog>
|
||||
#include <QSettings>
|
||||
|
||||
namespace Ui {
|
||||
class SettingsDialog;
|
||||
}
|
||||
|
||||
class SettingsDialog : public QDialog
|
||||
{
|
||||
Q_OBJECT
|
||||
|
||||
public:
|
||||
explicit SettingsDialog(QWidget *parent = nullptr);
|
||||
~SettingsDialog();
|
||||
|
||||
private slots:
|
||||
void accept(); // Переопределяем слот, чтобы сохранить настройки
|
||||
|
||||
private:
|
||||
Ui::SettingsDialog *ui;
|
||||
QSettings *settings;
|
||||
};
|
||||
|
||||
#endif // SETTINGSDIALOG_H
|
||||
74
settingsdialog.ui
Normal file
@@ -0,0 +1,74 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<ui version="4.0">
|
||||
<class>SettingsDialog</class>
|
||||
<widget class="QDialog" name="SettingsDialog">
|
||||
<property name="geometry">
|
||||
<rect>
|
||||
<x>0</x>
|
||||
<y>0</y>
|
||||
<width>400</width>
|
||||
<height>120</height>
|
||||
</rect>
|
||||
</property>
|
||||
<property name="windowTitle">
|
||||
<string>Настройки</string>
|
||||
</property>
|
||||
<layout class="QVBoxLayout" name="verticalLayout">
|
||||
<item>
|
||||
<widget class="QLabel" name="label">
|
||||
<property name="text">
|
||||
<string>URL Git-репозитория с модами:</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QLineEdit" name="gitRepoEdit"/>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QDialogButtonBox" name="buttonBox">
|
||||
<property name="orientation">
|
||||
<enum>Qt::Horizontal</enum>
|
||||
</property>
|
||||
<property name="standardButtons">
|
||||
<set>QDialogButtonBox::Cancel|QDialogButtonBox::Ok</set>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
<resources/>
|
||||
<connections>
|
||||
<connection>
|
||||
<sender>buttonBox</sender>
|
||||
<signal>accepted()</signal>
|
||||
<receiver>SettingsDialog</receiver>
|
||||
<slot>accept()</slot>
|
||||
<hints>
|
||||
<hint type="sourcelabel">
|
||||
<x>248</x>
|
||||
<y>254</y>
|
||||
</hint>
|
||||
<hint type="destinationlabel">
|
||||
<x>157</x>
|
||||
<y>274</y>
|
||||
</hint>
|
||||
</hints>
|
||||
</connection>
|
||||
<connection>
|
||||
<sender>buttonBox</sender>
|
||||
<signal>rejected()</signal>
|
||||
<receiver>SettingsDialog</receiver>
|
||||
<slot>reject()</slot>
|
||||
<hints>
|
||||
<hint type="sourcelabel">
|
||||
<x>316</x>
|
||||
<y>260</y>
|
||||
</hint>
|
||||
<hint type="destinationlabel">
|
||||
<x>286</x>
|
||||
<y>274</y>
|
||||
</hint>
|
||||
</hints>
|
||||
</connection>
|
||||
</connections>
|
||||
</ui>
|
||||
@@ -1,6 +0,0 @@
|
||||
#pragma once
|
||||
|
||||
// // При включении SDKDDKVer.h будет задана самая новая из доступных платформ Windows.
|
||||
// Если вы планируете сборку приложения для предыдущей версии платформы Windows, включите WinSDKVer.h и
|
||||
// задайте желаемую платформу в макросе _WIN32_WINNT, прежде чем включать SDKDDKVer.h.
|
||||
#include <SDKDDKVer.h>
|
||||